![]() ![]() It’s also the perfect example of asymmetry in a board game. ![]() I’ve painted the miniatures, I’ve played through it alone to pick up on strategies, and there’s still nothing like going against another player. There have been few games that I’ve sat down to play for the entire day, let alone explore on this level. This is the ultimate gaming experience in my books. I love Root more than I ever thought possible for such a game and with more content on the way, it has a spot in my regular rotation for years to come. Root does all of what Vast did, but repackages it as a COIN-style war game and does it faster and cuter. I liked Vast, but never played it due to how hard it was to teach and how long it could take. A beautiful production, loaded with interesting decisions, and a clever rondel-driven worker upgrade system, Teotihuacan jumped right into the upper tiers of mid-weight euros for me. This might be the newest game on the list, but it rocketed up the charts fast. While Gaia Project pushed this one down the list a fair bit, there are several expansions now that make it well worth owning both games. This is the first “heavy” euro I ever played and remains one of my favorites. With new editions of the game, solo and cooperative play, and multiple digital versions, there are no excuses not to play The Castles of Burgundy. It’s a boring answer to that question, but remains the case after 20+ games for a reason. Stefan Feld’s best game, and most popular. From gorgeous miniatures, to carefully balanced card drafting, there’s nothing about this one I don’t like. Yes, you can get stomped out of a region you spent time building up, but you can be right back in there the next age, and if one game goes poorly, the next will be completely different. It’s fast, it’s combative, and it rewards actions of all types. Since my first play at GenCon until now, I’ve yet to have a bad session with this one (and I’ve only won once). It’s a testament to just how good this game is that it has climbed so high in such a short time. It’s fairly simple at its core, and incredibly beautiful, evoking Ukiyo-e, woodblock style artwork of the time and one of my favorite board game covers of all time, and unfortunately relatively hard to find. Iki is a rondel-based game in which you move around the market of Iki attempting to level up and retire different artisans. Here’s my oddball of the list – one that you won’t find many places, but that I adore. One exception is Fleet: The Dice Game, which works smoothly from start to finish as a strong, sub-1 hour euro. I bought into the hype, but have since cooled as the games don’t give the sense of satisfaction I’m used to in bigger euros. Roll and writes had a moment a couple years ago. Lehman is one of the best at forcing gamers to make smart decisions with limited resources, and Res Arcana, another race for victory points does it brilliantly. CoimbraĪnother Tom Lehman game! But this time shorter and much more limited, but in a good way. From its engaging theme to the creative way it approaches cooperative reimplementation of classic Vital Lacerda rules, CO2 is a blast. ![]() I’ve had this one in my collection for several years, but just got a chance to play it last summer for the first time and was instantly enamored. YokohamaĪt once initially overwhelming and deeply fulfilling, Yokohama has grown on me substantially in the last two years, especially as digital implementations make what was long a difficult game to get to the table easier to play. Anthony’s Top 100 Games of all Time (2022) 100. If you’re interested, you can also view the lists from 2015 when we did our original Top 50’s for episode 100. You can view the entirety of both lists on this page.īoth of these lists were built independently of one another, so it’s a lot of fun to see where they match up and where they don’t. ![]() Every year, we sit down and update our top games of all time list, with Chris and Anthony both building their own personal Top 100 lists. ![]()
0 Comments
Leave a Reply. |